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The Ludic Society is an international association of artists, game practitioners and theorists who seek to provoke a new artistic re/search discipline, best addressed as ‘ludics’. The ludic society enters ´pata science fiction for adults. “Jeu” is the french term for play, jouissance, enjoyment, but the translation does not carry the sexually orgasmic connotation that the French holds, in addition to the idea of taking pleasure in something.

Game objects, standing as object for itself and no more as interface to something else, are the actual project by the formation. They are now appearing together with guest performers as band in clubs or exhibitions. The ‘cabaret voltaire’ styled game-instruments are playable objects, inbetween toys and new bachelor machines. The Ludic Society magazine is published as a periodical with international articles on tendencies relating to jouissance =enjoyment and suspense (after Slavoj Žižek 2005) and jeu =game. From 2003 till 2006 the Ludic Society exhibitied at postmedial Condition. Arco Electronico, Centre Conde Duque, Madrid; Transmediale06, Berlin; 2Artgames, Ludwig Forum für Internationale Kunst, Aachen; Postmedial Condition, Neue Galerie, Graz; Illudere ex illusion, Aegina Academy, Athens; anti-war shooter nybble-engine-toolZ, distinction prix ars Electronica; gameart, Weltkulturerbe Völklinger Hütte; Games. Computerspiele von Künstlerinnen, Steelmill Phönix West, Dortmund. Actual shows are the pong-dress, www.ludic.priv.at at the mythos pong exhibition, Computerspiele Museum Berlin and at gaming realities, Athens, 2006.

















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