Abacus Ludens, an interactive audio-visual installation. Playing is from birth on an integral part of our everyday life and remains in our memory as the biggest part of our childhood. Towards puberty and adulthood, it is transformed into new forms of amusement. Growing up, the attitude towards free time changes because we have it less and less. But nevertheless, playing always finds its place, at least in fragmentary forms.
The idea for Abacus Ludens came from a random game in productive time, spontaneous cognition of unexpected visual and audio effects of washers spinning around a nod. The work wants to revive the moment of playing by asking participants to pass through several rows of rods and activate the movement of washers. The original function of these structural elements, produced to form part of a mechanism in which each element has its place, is lost. They are converted into objects of meditation and entertainment – an installation reduced to a simple level of dialogue between the two parts.