Be My Guest!Me AndOther Me (AT), Valdemar Danry (DK/US)

At the intersection between art, architecture and research, Be My Guest! explores the spatial, cultural and social relationships of design, new media technologies and AI in one of the most common and oldest gathering rituals in our everyday lives: a dinner with friends where AI becomes the host, co-creator of the spatial experience, and co-author of the spatial menu. Every dish becomes a surreal experience, with AI co-designed objects staging the physical environment and hiding hybrid affordances yet to be discovered. The project situates itself in the speculative future of living and proposes a mixed-reality dinner event, combining spatial storytelling, AI as a social companion, and posthuman theories to open a ground for discussion about the emerging socio-cultural role of artificial intelligent models and their integration through new media technologies in our everyday social scenarios for the future of our livable domains.
What happens “when species meet”?*

*in: Donna Haraway, When Species Meet

Ceramic 3D printing: Jan Contala (cera.Lab)
Creative technologists: Burkart Schwaighofer, Marek Šimoník
Production assistant: Ömer Gürel
Sound artist: dilâ kirmizitoprak
AI artist: Simone Verduci

This work was realised in part within the framework from the European Media Art Platform residency program at iMAL – Art Center for digital cultures & technology with support of the Creative Europe Culture Programme of the European Union.
The project is also co-funded by the Republic of Austria Federal Ministry for Arts, Culture, Civil Service and Sports and supported by the Culture Moves Europe programme of the European Union and implemented by the Goethe-Institut.

Me AndOther Me (AT)

Me AndOther Me - Cenk Güzelis & Anna Pompermaier, is an artist and research collective founded by Anna Pompermaier and Cenk Güzelis. Working across architecture, spatial media, XR, AI and performance, the collective develops experimental environments in which physical and virtual spaces, bodies and networked images overlap. Their work investigates how digital infrastructures and interfaces shape presence, agency and social relations, often using live volumetric capture, multiplayer environments and conversational systems as artistic material. Projects such as Be My Guest! and WebRTC BackRooms turn these technologies into situations for gathering, eating, talking and collectively examining the politics embedded in contemporary media systems.

Valdemar Danry (DK/US)

Valdemar Danry is a researcher, artist and tech humanist at Massachusetts Institute of Technology. With his background in philosophy of mind, neuroscience, extended reality (XR) and artificial intelligence, he seeks to explore how the augmented body mediates our experiences of the world not just as something physical but as something which is “lived”. Danry has worked with international collaborators from MIT, Harvard, Georgia Tech, IBM Research, and University of California, and has exhibited his work at Ars Electronica, Electrical Artifacts and at the MIT Museum. His team’s projects have been featured on FastCompany, Time, Disruptive Innovation Festival, National Geographic, The Guardian, and UNEP.

valdemardanry.com